AdvertiseDonate
Tue, Nov 10, 2026SacramentoStocktonChicagoHoustonPhiladelphiaJacksonvilleWashingtonEl Paso
Digital Newz Hub · 2110 K Street, Sacramento, CA 95816
Culture · Tech

31-Year Legacy Ends as BioWare Studio Shuts Down

BioWare, the studio behind Mass Effect and Dragon Age, is closing after more than 30 years.

By Petra Murphy ·

Illustration for: 31-Year Legacy Ends as BioWare Studio Shuts Down
Illustration generated for this article, not a news photograph.

BioWare, the studio behind Mass Effect and Dragon Age, is closing after more than 30 years. The studio was behind Mass Effect and other popular franchises such as Dragon Age, Star Wars: Knights of the Old Republic, Neverwinter Nights, and Baldur’s Gate during its 31-year history. EA is focusing on Battlefield, Iron Man, and a Fight Night revival instead.

The studio had a small team working on early development of the next Mass Effect game, but the company made the decision not to move forward with this development. BioWare was acquired by EA in 2008, and EA itself went private in August. The next game in the series was first announced in November 2020 and teased that December with an official trailer on EA’s Mass Effect YouTube channel.

Since then, the studio has been relatively quiet except for Dragon Age: The Veilguard in 2024. EA spared only a few lines for BioWare, instead focusing on three priorities: Deepen Our Core, Expand Our Reach, and Transform Our Business. Battlefield 6 is touted as a great success as the company is focusing on Apex Legends modes, Marvel’s Iron Man, and the next Star Wars Jedi game.

Project Gridiron falls under the EA Sports heading as a social-first, open-world experience from EA’s American football team, with a Fight Night revival currently in pre-production. The company hasn’t forgotten about The Sims, either, and intends to prioritize its efforts on Project Evergreen. Those impacted will be supported in exploring other opportunities within EA.

EA did not give a job count, and neither the Mass Effect nor the Dragon Age series was declared dead. BioWare’s released games were also not mentioned. Veilguard, as EA described it early last year, engaged only about 1.5 million players during the quarter, which was down nearly 50% from the company’s expectations.

That reception may have played a partial role in the decision, though EA did not say so. Around the same time, BioWare general manager Gary McKay said that only a core team was working on the next Mass Effect game and didn’t require support from the full studio, as colleagues were matched with other teams at EA. The move is not entirely unexpected, with job cuts being common in the industry, for example, with Microsoft announcing 3,200 Xbox job cuts in July, citing low margins.

More Culture · Report a business · Got a Story?

Get Digital Newz Hub in your inboxHeadlines from coast to coast. Free, a few times a week, unsubscribe any time.

Related stories

Get Digital Newz Hub in your inboxHeadlines from coast to coast. Free, a few times a week, unsubscribe any time.